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Home / Articles / Quick tip: Triggers and Linecasts

Quick tip: Triggers and Linecasts

Posted on: 12-11-2008 Posted in: Tips, Unity

Here’s a quick tip: if you implement proximity detection with triggers, bear in mind that these are still colliders. That means that if you do cast rays or lines, they may be stopped by your trigger unless the item you’re casting to is inside its area.

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Ricardo J. Méndez

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