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Monthly Archive for: ‘July, 2009’

Home / 2009 / July

UnitySteer – Steering components for Unity 18

We’re releasing UnitySteer, a library that helps your game characters or vehicles maneuver around a scene: how to accelerate and for how long, how to turn depending on vehicle characteristics, how to act when avoiding obstacles or neighbors, how to keep a distance from other agents, and many other cases.

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Posted on: 07-8-2009
Posted in: AI, Unity, UnitySteer

UnitySteer – Obstacle avoidance 0

Fast moving agent with obstacle avoidance example for UnitySteer.

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Posted on: 07-8-2009
Posted in: AI, Unity, UnitySteer

UnitySteer – Lightning bolt example 0

Pursuing lightning example for UnitySteer.

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Posted on: 07-8-2009
Posted in: AI, Unity, UnitySteer

UnitySteer – Boid example 0

Obligatory boid example for UnitySteer.

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Posted on: 07-8-2009
Posted in: AI, Unity, UnitySteer

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Recent comments

  • Dev Links: Brand New Colony | The Indie Game Magazine - Indie Game Reviews, Previews, News & Downloads on Hairy Tales post-mortem and history
  • Ricardo J. Méndez on UnitySteer: Updates to spherical obstacle avoidance
  • morgan on UnitySteer: Updates to spherical obstacle avoidance
  • Mathieu on Proximity detection with triggers
  • Ricardo J. Méndez on Quick SteerToFollow example
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