Factsheet

Developer:
Arges Systems
Based in Bucharest, Romania, with a distributed team

Founding date:
2008

Website:
arges-systems.com/

Press / Business Contact:
press-contact@arges-systems.com

Social:
twitter.com/ArgesRic

Releases:
Hairy Tales

Phone:
Available upon request

Description

Arges Systems is a distributed micro-studio focused on making different, genre-blending games.

History

Company background

Arges Systems actually started off as a contracting effort of Ricardo J. Méndez, focused on doing artificial intelligence and gameplay implementation for larger projects, which was his main area of expertise. Most of our work is based on the Unity Game Engine, and we also maintain several Unity-related open source projects such as UnitySteer. After a few years of doing solely contracting work, I decided it was time to build something to scratch on our own - from alpha to zombie - and put a team together to start building our own games. We have since then started building custom teams to take on larger projects, such as a massive Kinect-controlled interactive installation for a major U.S. wireless company which went live in late 2013.

Wallachia

Our first effort, a turn-based strategy name code-named Wallachia, was plagued with contractor problems. After some months of pushing forward, I put the project on ice (not without writing a post-mortem, still available on the company site) and moved on to what ended up becoming Hairy Tales.

UnitySteer

UnitySteer is a MIT-licensed library for steering behaviors, originally based on Craig Reynolds' OpenSteer and build specially for the Unity game engine.

Hairy Tales

Hairy Tales is a puzzle/action game inspired by ChuChu Rocket and Lemmings, which combines tile-dragging mechanics with puzzles that have been called "fiendishly difficult". The process was a much more enjoyable experience than Wallachia, with a team that gelled together from the start, and was released to extremely positive reviews.

Projects

Videos

Hairy Tales Launch trailer YouTube

Images

download all screenshots & photos as .zip (9MB)
1-Heroine01-home.png
3-Screen shot 2012-04-25 at 6.19.44 PM.png
0-Arboles-Sombras-home.png
1-Ismet01.png
3-HairyTales-01-18-Well-well-6.256467.png
3-HairyTales-02-24-Big-guy-big-toe-1.422293.png
2-unitysteer-sample.png
3-HairyTales-01-24-Chur-ning-1024x768-1.437744.png
3-Screen shot 2012-04-26 at 4.22.12 PM.png
0-Escala 2-cropped.png

There are far more images available for Arges Systems, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!

Awards & Recognition

Selected Articles

Team & Repeating
Collaborators

Ricardo J. Méndez
Business development, game design, programming, production, cat wrangling

Ash Barnard
Character models, animation, texturing, metal playlists

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks